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llama.cpp-mtp-turboquant/ggml/src/ggml-vulkan
Jeff Bolz 0fce7a1248 vulkan: don't use std::string in load_shaders, to improve compile time (#15724)
* vulkan: don't use std::string in load_shaders, to improve compile time

* keep the string version for those calls that use it
2025-09-03 20:33:15 +02:00
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