include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) # server-context containing the core server logic, used by llama-server and CLI set(TARGET server-context) add_library(${TARGET} STATIC server-chat.cpp server-chat.h server-task.cpp server-task.h server-queue.cpp server-queue.h server-common.cpp server-common.h server-context.cpp server-context.h server-tools.cpp server-tools.h ) if (BUILD_SHARED_LIBS) set_target_properties(${TARGET} PROPERTIES POSITION_INDEPENDENT_CODE ON) endif() target_include_directories(${TARGET} PRIVATE ../mtmd) target_include_directories(${TARGET} PRIVATE ${CMAKE_SOURCE_DIR}) target_link_libraries(${TARGET} PUBLIC llama-common mtmd ${CMAKE_THREAD_LIBS_INIT}) # llama-server executable set(TARGET llama-server) set(TARGET_SRCS server.cpp server-http.cpp server-http.h server-models.cpp server-models.h ) # Option to specify custom HF bucket for webui (defaults to llama-ui) # Usage: cmake -B build -DLLAMA_WEBUI_HF_BUCKET=llama-ui set(LLAMA_WEBUI_HF_BUCKET "llama-ui" CACHE STRING "Hugging Face bucket name for prebuilt webui assets") if (LLAMA_BUILD_WEBUI) set(PUBLIC_ASSETS index.html bundle.js bundle.css loading.html ) # Determine source of webui assets (priority: local > HF Bucket) set(WEBUI_SOURCE "") set(WEBUI_SOURCE_DIR "") # Priority 1: Check for local webui build output set(LOCAL_WEBUI_DIR "${CMAKE_CURRENT_SOURCE_DIR}/public") # Verify all required assets exist before declaring local source valid set(ALL_ASSETS_PRESENT TRUE) foreach(asset ${PUBLIC_ASSETS}) if(NOT EXISTS "${LOCAL_WEBUI_DIR}/${asset}") set(ALL_ASSETS_PRESENT FALSE) break() endif() endforeach() if(ALL_ASSETS_PRESENT) set(WEBUI_SOURCE "local") set(WEBUI_SOURCE_DIR "${LOCAL_WEBUI_DIR}") message(STATUS "WebUI: using local build from ${WEBUI_SOURCE_DIR}") endif() # Priority 2: Build-time asset provisioning (npm build → HF Bucket fallback) if(NOT WEBUI_SOURCE_DIR) # Environment variable takes precedence (e.g., from CI workflows) if(DEFINED ENV{HF_WEBUI_VERSION}) set(HF_WEBUI_VERSION "$ENV{HF_WEBUI_VERSION}") # Validate against allowed characters to prevent CMake list separator # or path-traversal issues in stamp filenames and download URLs if(NOT HF_WEBUI_VERSION MATCHES "^[A-Za-z0-9._-]+$") message(FATAL_ERROR "WebUI: invalid HF_WEBUI_VERSION='${HF_WEBUI_VERSION}' - must match ^[A-Za-z0-9._-]+$") endif() message(STATUS "WebUI: using HF_WEBUI_VERSION from environment=${HF_WEBUI_VERSION}") elseif(DEFINED LLAMA_BUILD_NUMBER) set(HF_WEBUI_VERSION "b${LLAMA_BUILD_NUMBER}") message(STATUS "WebUI: using LLAMA_BUILD_NUMBER=${HF_WEBUI_VERSION}") else() set(HF_WEBUI_VERSION "") message(STATUS "WebUI: version not specified (will use HF 'latest')") endif() # Stamp file embeds the version tag so a changed build number triggers # a fresh provision run on the next `cmake --build` without reconfiguring. if("${HF_WEBUI_VERSION}" STREQUAL "") set(WEBUI_VERSION_TAG "provisioned") else() set(WEBUI_VERSION_TAG "${HF_WEBUI_VERSION}") endif() set(WEBUI_STAMP "${CMAKE_CURRENT_BINARY_DIR}/.webui-${WEBUI_VERSION_TAG}.stamp") # Join assets with + separator (safe across all platforms, unlike ; and |) string(REPLACE ";" "+" PUBLIC_ASSETS_JOINED "${PUBLIC_ASSETS}") add_custom_command( OUTPUT ${WEBUI_STAMP} COMMAND ${CMAKE_COMMAND} "-DSOURCE_DIR=${PROJECT_SOURCE_DIR}" "-DPUBLIC_DIR=${CMAKE_CURRENT_SOURCE_DIR}/public" "-DHF_BUCKET=${LLAMA_WEBUI_HF_BUCKET}" "-DHF_VERSION=${HF_WEBUI_VERSION}" "-DHF_ENABLED=${LLAMA_USE_PREBUILT_WEBUI}" "-DASSETS=${PUBLIC_ASSETS_JOINED}" "-DSTAMP_FILE=${WEBUI_STAMP}" "-DNPM_DIR=${CMAKE_CURRENT_SOURCE_DIR}/webui" -P ${PROJECT_SOURCE_DIR}/scripts/webui-download.cmake COMMENT "Building/provisioning WebUI assets (npm build -> HF Bucket fallback)" ) set(WEBUI_SOURCE "provisioned") set(WEBUI_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/public") endif() # Process assets from the determined source if(WEBUI_SOURCE_DIR) foreach(asset ${PUBLIC_ASSETS}) set(input "${WEBUI_SOURCE_DIR}/${asset}") set(output "${CMAKE_CURRENT_BINARY_DIR}/${asset}.hpp") list(APPEND TARGET_SRCS ${output}) if(WEBUI_SOURCE STREQUAL "local") # Local build: files exist at configure time if(NOT EXISTS "${input}") message(FATAL_ERROR "WebUI asset not found: ${input}") endif() set(dependency "${input}") else() # HF Bucket: files are downloaded at build time set(dependency "${WEBUI_STAMP}") endif() add_custom_command( DEPENDS ${dependency} OUTPUT "${output}" COMMAND "${CMAKE_COMMAND}" "-DINPUT=${input}" "-DOUTPUT=${output}" -P "${PROJECT_SOURCE_DIR}/scripts/xxd.cmake" ) set_source_files_properties(${output} PROPERTIES GENERATED TRUE) endforeach() add_definitions(-DLLAMA_BUILD_WEBUI) add_definitions(-DLLAMA_WEBUI_DEFAULT_ENABLED=1) message(STATUS "WebUI: embedded with source: ${WEBUI_SOURCE}") else() # WebUI source not found - issue warning but don't fail the build # The server will still build but without webui embedded message(WARNING "WebUI: no source available. Neither local build (tools/server/public/) nor HF Bucket download succeeded.") message(WARNING "WebUI: building server without embedded WebUI. Set LLAMA_BUILD_WEBUI=OFF to suppress this warning.") add_definitions(-DLLAMA_WEBUI_DEFAULT_ENABLED=0) endif() else() # WebUI is disabled at build time add_definitions(-DLLAMA_WEBUI_DEFAULT_ENABLED=0) endif() add_executable(${TARGET} ${TARGET_SRCS}) install(TARGETS ${TARGET} RUNTIME) target_include_directories(${TARGET} PRIVATE ../mtmd) target_include_directories(${TARGET} PRIVATE ${CMAKE_SOURCE_DIR}) target_link_libraries(${TARGET} PRIVATE server-context PUBLIC llama-common cpp-httplib ${CMAKE_THREAD_LIBS_INIT}) target_compile_features(${TARGET} PRIVATE cxx_std_17)