vulkan: add FA dequant for q4_1, q5_0, q5_1, iq4_nl (#21029)

Add dequantize4() implementations for Q4_1, Q5_0, Q5_1, and IQ4_NL
in the flash attention base shader. Register them in the shader
generator, pipeline creation, and enable in the scalar/coopmat1 FA
support check.
This commit is contained in:
mkoker
2026-04-07 07:41:29 -04:00
committed by GitHub
parent 482192f12d
commit edd4d9bca5
3 changed files with 119 additions and 13 deletions
@@ -110,6 +110,97 @@ FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
#if defined(DATA_A_Q4_0)
#define BLOCK_BYTE_SIZE 18
#elif defined(DATA_A_Q4_1)
#define BLOCK_BYTE_SIZE 20
#endif
#if defined(DATA_A_Q4_0) || defined(DATA_A_Q4_1)
FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
if (binding_idx == BINDING_IDX_K) {
uint vui_lo = uint(k_packed.k_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 0]);
uint vui_hi = uint(k_packed.k_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 1]);
uint shift = (iqs & 0x10) >> 2;
vui_lo >>= shift;
vui_hi >>= shift;
FLOAT_TYPEV4 nibbles = FLOAT_TYPEV4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF);
#ifdef DATA_A_Q4_1
return FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].d) * nibbles + FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].m);
#else
return FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].d) * (nibbles - FLOAT_TYPE(8.0f));
#endif
} else {
uint vui_lo = uint(v_packed.v_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 0]);
uint vui_hi = uint(v_packed.v_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 1]);
uint shift = (iqs & 0x10) >> 2;
vui_lo >>= shift;
vui_hi >>= shift;
FLOAT_TYPEV4 nibbles = FLOAT_TYPEV4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF);
#ifdef DATA_A_Q4_1
return FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].d) * nibbles + FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].m);
#else
return FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].d) * (nibbles - FLOAT_TYPE(8.0f));
#endif
}
}
#endif
#if defined(DATA_A_Q5_0)
#define BLOCK_BYTE_SIZE 22
#elif defined(DATA_A_Q5_1)
#define BLOCK_BYTE_SIZE 24
#endif
#if defined(DATA_A_Q5_0) || defined(DATA_A_Q5_1)
FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
if (binding_idx == BINDING_IDX_K) {
uint vui_lo = uint(k_packed.k_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 0]);
uint vui_hi = uint(k_packed.k_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 1]);
uint shift = (iqs & 0x10) >> 2;
vui_lo >>= shift;
vui_hi >>= shift;
#ifdef DATA_A_Q5_1
uint qh = k_packed.k_data_packed16[a_offset + ib].qh;
#else
uint qh = uint(k_packed.k_data_packed16[a_offset + ib].qh[0]) | (uint(k_packed.k_data_packed16[a_offset + ib].qh[1]) << 16);
#endif
FLOAT_TYPEV4 hb = FLOAT_TYPEV4((qh >> iqs) & 1, (qh >> (iqs + 1)) & 1, (qh >> (iqs + 2)) & 1, (qh >> (iqs + 3)) & 1) * FLOAT_TYPE(16.0f);
FLOAT_TYPEV4 nibbles = FLOAT_TYPEV4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF);
#ifdef DATA_A_Q5_1
return FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].d) * (nibbles + hb) + FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].m);
#else
return FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].d) * (nibbles + hb - FLOAT_TYPE(16.0f));
#endif
} else {
uint vui_lo = uint(v_packed.v_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 0]);
uint vui_hi = uint(v_packed.v_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 1]);
uint shift = (iqs & 0x10) >> 2;
vui_lo >>= shift;
vui_hi >>= shift;
#ifdef DATA_A_Q5_1
uint qh = v_packed.v_data_packed16[a_offset + ib].qh;
#else
uint qh = uint(v_packed.v_data_packed16[a_offset + ib].qh[0]) | (uint(v_packed.v_data_packed16[a_offset + ib].qh[1]) << 16);
#endif
FLOAT_TYPEV4 hb = FLOAT_TYPEV4((qh >> iqs) & 1, (qh >> (iqs + 1)) & 1, (qh >> (iqs + 2)) & 1, (qh >> (iqs + 3)) & 1) * FLOAT_TYPE(16.0f);
FLOAT_TYPEV4 nibbles = FLOAT_TYPEV4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF);
#ifdef DATA_A_Q5_1
return FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].d) * (nibbles + hb) + FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].m);
#else
return FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].d) * (nibbles + hb - FLOAT_TYPE(16.0f));
#endif
}
}
#endif
#if defined(DATA_A_IQ4_NL)
#define BLOCK_BYTE_SIZE 18
FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
if (binding_idx == BINDING_IDX_K) {
@@ -119,7 +210,11 @@ FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
vui_lo >>= shift;
vui_hi >>= shift;
return FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].d) * (FLOAT_TYPEV4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF) - FLOAT_TYPE(8.0f));
return FLOAT_TYPE(k_packed.k_data_packed16[a_offset + ib].d) * FLOAT_TYPEV4(
kvalues_iq4nl[vui_lo & 0xF],
kvalues_iq4nl[(vui_lo >> 8) & 0xF],
kvalues_iq4nl[vui_hi & 0xF],
kvalues_iq4nl[(vui_hi >> 8) & 0xF]);
} else {
uint vui_lo = uint(v_packed.v_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 0]);
uint vui_hi = uint(v_packed.v_data_packed16[a_offset + ib].qs[(iqs & 0xF) / 2 + 1]);
@@ -127,11 +222,14 @@ FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
vui_lo >>= shift;
vui_hi >>= shift;
return FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].d) * (FLOAT_TYPEV4(vui_lo & 0xF, (vui_lo >> 8) & 0xF, vui_hi & 0xF, (vui_hi >> 8) & 0xF) - FLOAT_TYPE(8.0f));
return FLOAT_TYPE(v_packed.v_data_packed16[a_offset + ib].d) * FLOAT_TYPEV4(
kvalues_iq4nl[vui_lo & 0xF],
kvalues_iq4nl[(vui_lo >> 8) & 0xF],
kvalues_iq4nl[vui_hi & 0xF],
kvalues_iq4nl[(vui_hi >> 8) & 0xF]);
}
}
#endif
#if defined(DATA_A_Q8_0)
#define BLOCK_BYTE_SIZE 34
FLOAT_TYPEV4 dequantize4(uint ib, uint iqs, uint a_offset, uint binding_idx) {
@@ -655,7 +655,7 @@ void process_shaders() {
if (tname == "f16") {
string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm1.comp",
merge_maps(fa_base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}, {"COOPMAT", "1"}}), fp16, true, false, f16acc);
} else if (tname == "q4_0" || tname == "q8_0" || tname == "f32") {
} else if (tname == "q4_0" || tname == "q4_1" || tname == "q5_0" || tname == "q5_1" || tname == "iq4_nl" || tname == "q8_0" || tname == "f32") {
std::string data_a_key = "DATA_A_" + to_uppercase(tname);
string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm1.comp",
merge_maps(fa_base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname)}, {"COOPMAT", "1"}}), fp16, true, false, f16acc);
@@ -666,7 +666,7 @@ void process_shaders() {
if (tname == "f16") {
string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn.comp",
merge_maps(fa_base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}}), fp16, false, false, f16acc);
} else if (tname == "q4_0" || tname == "q8_0" || tname == "f32") {
} else if (tname == "q4_0" || tname == "q4_1" || tname == "q5_0" || tname == "q5_1" || tname == "iq4_nl" || tname == "q8_0" || tname == "f32") {
std::string data_a_key = "DATA_A_" + to_uppercase(tname);
string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn.comp",
merge_maps(fa_base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname) }}), fp16, false, false, f16acc);