vulkan: add LOG operation support for F32 and F16 (#17183)

* vulkan: add LOG operation support for F32 and F16

Part of #14909.

* vulkan: Fix LOG operation types

* docs: Update operation support documentation for Vulkan LOG operation

* vulkan: fix log_f16 shader

* docs: restore missing LOG test cases and regenerate ops.md
This commit is contained in:
Pavels Zaicenkovs
2025-11-16 22:50:09 +01:00
committed by GitHub
parent 80deff3648
commit dbed61294a
5 changed files with 50 additions and 5 deletions
@@ -0,0 +1,17 @@
#version 450
#include "types.glsl"
#include "generic_unary_head.glsl"
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
void main() {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
const FLOAT_TYPE val = FLOAT_TYPE(data_a[get_aoffset() + src0_idx(idx)]);
data_d[get_doffset() + dst_idx(idx)] = D_TYPE(log(val));
}