ggml webgpu: support for rope,div,sub,glu,scale,cont operators (#16187)
* Work on rope * Simplify inplace operation generation and combine mul/add generation * Work on rope variants * implement neox rope * rope complete * Add sub,div,glu operators * implement scale op * Update cpy shader to handle cont/more types * formatting * Update test vars printing for rope,rms_norm * Avoid ROPE hardcoded constants * Add TODO to change ROPE constants to enum Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> * fix TODO comment --------- Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
This commit is contained in:
@@ -1,44 +0,0 @@
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#define(VARIANTS)
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[
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{
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"REPLS": {
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"TYPE" : "f32",
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}
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},
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{
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"REPLS": {
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"TYPE" : "f16",
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}
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}
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]
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#end(VARIANTS)
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#define(SHADER)
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enable f16;
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#include "binary_head.tmpl"
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@group(0) @binding(0)
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var<storage, read_write> src0: array<{{TYPE}}>;
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@group(0) @binding(1)
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var<storage, read_write> src1: array<{{TYPE}}>;
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@group(0) @binding(2)
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var<storage, read_write> dst: array<{{TYPE}}>;
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@group(0) @binding(3)
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var<uniform> params: Params;
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override wg_size: u32;
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@compute @workgroup_size(wg_size)
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fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
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if (gid.x < params.ne) {
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dst[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] + src1[params.offset_src1 + src1_index(gid.x)];
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}
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}
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#end(SHADER)
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@@ -1,41 +0,0 @@
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#define(VARIANTS)
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[
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{
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"REPLS": {
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"TYPE" : "f32",
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}
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},
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{
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"REPLS": {
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"TYPE" : "f16",
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}
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}
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]
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#end(VARIANTS)
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#define(SHADER)
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enable f16;
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#include "binary_head.tmpl"
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@group(0) @binding(0)
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var<storage, read_write> src0: array<{{TYPE}}>;
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@group(0) @binding(1)
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var<storage, read_write> src1: array<{{TYPE}}>;
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@group(0) @binding(2)
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var<uniform> params: Params;
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override wg_size: u32;
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@compute @workgroup_size(wg_size)
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fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
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if (gid.x < params.ne) {
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src0[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] + src1[params.offset_src1 + src1_index(gid.x)];
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}
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}
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#end(SHADER)
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@@ -0,0 +1,188 @@
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#define(VARIANTS)
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[
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{
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"SHADER_NAME": "add_f32",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "+"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "add_f16",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "+"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "add_f32_inplace",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "+"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "add_f16_inplace",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "+"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "mul_f32",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "*"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "mul_f16",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "*"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "mul_f32_inplace",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "*"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "mul_f16_inplace",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "*"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "sub_f32",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "-"
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},
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||||
"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "sub_f16",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "-"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "sub_f32_inplace",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "-"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "sub_f16_inplace",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "-"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "div_f32",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "/"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "div_f16",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "/"
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},
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"DECLS": ["NOT_INPLACE"]
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},
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{
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"SHADER_NAME": "div_f32_inplace",
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"REPLS": {
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"TYPE" : "f32",
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"OP": "/"
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},
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"DECLS": ["INPLACE"]
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},
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{
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"SHADER_NAME": "div_f16_inplace",
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"REPLS": {
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"TYPE" : "f16",
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"OP": "/"
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},
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"DECLS": ["INPLACE"]
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}
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]
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#end(VARIANTS)
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#define(DECLS)
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#decl(NOT_INPLACE)
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fn update(dst_i: u32, src0_i: u32, src1_i: u32) {
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dst[dst_i] = src0[src0_i] {{OP}} src1[src1_i];
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}
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@group(0) @binding(2)
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var<storage, read_write> dst: array<{{TYPE}}>;
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@group(0) @binding(3)
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var<uniform> params: Params;
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#enddecl(NOT_INPLACE)
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#decl(INPLACE)
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fn update(dst_i: u32, src0_i: u32, src1_i: u32) {
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src0[dst_i] = src0[src0_i] {{OP}} src1[src1_i];
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}
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@group(0) @binding(2)
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var<uniform> params: Params;
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#enddecl(INPLACE)
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#end(DECLS)
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#define(SHADER)
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enable f16;
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#include "binary_head.tmpl"
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@group(0) @binding(0)
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var<storage, read_write> src0: array<{{TYPE}}>;
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@group(0) @binding(1)
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var<storage, read_write> src1: array<{{TYPE}}>;
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DECLS
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override wg_size: u32;
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@compute @workgroup_size(wg_size)
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fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
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if (gid.x < params.ne) {
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update(params.offset_dst + gid.x, params.offset_src0 + gid.x, params.offset_src1 + src1_index(gid.x));
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}
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}
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#end(SHADER)
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@@ -0,0 +1,101 @@
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#define(VARIANTS)
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[
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{
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"REPLS": {
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"SRC_TYPE": "f32",
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"DST_TYPE": "f32"
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}
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},
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{
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"REPLS": {
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"SRC_TYPE": "f32",
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"DST_TYPE": "f16"
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}
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},
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{
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"REPLS": {
|
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"SRC_TYPE": "f16",
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"DST_TYPE": "f16"
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}
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},
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{
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"REPLS": {
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"SRC_TYPE": "f16",
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"DST_TYPE": "f32"
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}
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}
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]
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#end(VARIANTS)
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#define(SHADER)
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enable f16;
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@group(0) @binding(0)
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var<storage, read_write> src: array<{{SRC_TYPE}}>;
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@group(0) @binding(1)
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var<storage, read_write> dst: array<{{DST_TYPE}}>;
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||||
|
||||
struct Params {
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ne: u32, // total number of elements
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offset_src: u32, // in elements
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offset_dst: u32, // in elements
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||||
|
||||
// Strides (in elements) — may be permuted
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stride_src0: u32,
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||||
stride_src1: u32,
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||||
stride_src2: u32,
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stride_src3: u32,
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||||
|
||||
stride_dst0: u32,
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||||
stride_dst1: u32,
|
||||
stride_dst2: u32,
|
||||
stride_dst3: u32,
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||||
|
||||
// Logical shapes
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||||
src_ne0: u32,
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||||
src_ne1: u32,
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src_ne2: u32,
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||||
|
||||
dst_ne0: u32,
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||||
dst_ne1: u32,
|
||||
dst_ne2: u32
|
||||
};
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x >= params.ne) {
|
||||
return;
|
||||
}
|
||||
|
||||
var i = gid.x;
|
||||
let i3 = i / (params.src_ne2 * params.src_ne1 * params.src_ne0);
|
||||
i = i % (params.src_ne2 * params.src_ne1 * params.src_ne0);
|
||||
let i2 = i / (params.src_ne1 * params.src_ne0);
|
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i = i % (params.src_ne1 * params.src_ne0);
|
||||
let i1 = i / params.src_ne0;
|
||||
let i0 = i % params.src_ne0;
|
||||
|
||||
var j = gid.x;
|
||||
let j3 = j / (params.dst_ne2 * params.dst_ne1 * params.dst_ne0);
|
||||
j = j % (params.dst_ne2 * params.dst_ne1 * params.dst_ne0);
|
||||
let j2 = j / (params.dst_ne1 * params.dst_ne0);
|
||||
j = j % (params.dst_ne1 * params.dst_ne0);
|
||||
let j1 = j / params.dst_ne0;
|
||||
let j0 = j % params.dst_ne0;
|
||||
|
||||
let src_idx = i0 * params.stride_src0 + i1 * params.stride_src1 +
|
||||
i2 * params.stride_src2 + i3 * params.stride_src3;
|
||||
|
||||
let dst_idx = j0 * params.stride_dst0 + j1 * params.stride_dst1 +
|
||||
j2 * params.stride_dst2 + j3 * params.stride_dst3;
|
||||
|
||||
dst[params.offset_dst + dst_idx] = {{DST_TYPE}}((src[params.offset_src + src_idx]));
|
||||
}
|
||||
#end(SHADER)
|
||||
@@ -1,60 +0,0 @@
|
||||
enable f16;
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src: array<f32>;
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> dst: array<f16>;
|
||||
|
||||
struct Params {
|
||||
ne: u32, // total number of elements
|
||||
offset_src: u32, // in elements
|
||||
offset_dst: u32, // in elements
|
||||
|
||||
// Strides (in elements) — may be permuted
|
||||
stride_src0: u32,
|
||||
stride_src1: u32,
|
||||
stride_src2: u32,
|
||||
stride_src3: u32,
|
||||
|
||||
stride_dst0: u32,
|
||||
stride_dst1: u32,
|
||||
stride_dst2: u32,
|
||||
stride_dst3: u32,
|
||||
|
||||
// Logical shape (same for both tensors)
|
||||
ne0: u32,
|
||||
ne1: u32,
|
||||
ne2: u32,
|
||||
ne3: u32,
|
||||
};
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x >= params.ne) {
|
||||
return;
|
||||
}
|
||||
|
||||
var i = gid.x;
|
||||
|
||||
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
|
||||
i = i % (params.ne2 * params.ne1 * params.ne0);
|
||||
|
||||
let i2 = i / (params.ne1 * params.ne0);
|
||||
i = i % (params.ne1 * params.ne0);
|
||||
|
||||
let i1 = i / params.ne0;
|
||||
let i0 = i % params.ne0;
|
||||
|
||||
let src_idx = i0 * params.stride_src0 + i1 * params.stride_src1 +
|
||||
i2 * params.stride_src2 + i3 * params.stride_src3;
|
||||
|
||||
let dst_idx = i0 * params.stride_dst0 + i1 * params.stride_dst1 +
|
||||
i2 * params.stride_dst2 + i3 * params.stride_dst3;
|
||||
|
||||
dst[params.offset_dst + dst_idx] = f16(src[params.offset_src + src_idx]);
|
||||
}
|
||||
@@ -88,15 +88,20 @@ def generate_variants(fname, input_dir, output_dir, outfile):
|
||||
raise ValueError(f"DECLS key '{key}' not found.")
|
||||
decls_code += decls_map[key] + "\n\n"
|
||||
|
||||
shader_variant = replace_placeholders(shader_template, variant["REPLS"])
|
||||
final_shader = re.sub(r'\bDECLS\b', decls_code, shader_variant)
|
||||
final_shader = re.sub(r'\bDECLS\b', decls_code, shader_template)
|
||||
if "REPLS" in variant:
|
||||
final_shader = replace_placeholders(final_shader, variant["REPLS"])
|
||||
final_shader = expand_includes(final_shader, input_dir)
|
||||
|
||||
if "SRC0_TYPE" in variant["REPLS"] and "SRC1_TYPE" in variant["REPLS"]:
|
||||
if "SHADER_NAME" in variant:
|
||||
output_name = variant["SHADER_NAME"]
|
||||
elif "SHADER_SUFFIX" in variant:
|
||||
output_name = f"{shader_base_name}_" + variant["SHADER_SUFFIX"]
|
||||
elif "REPLS" in variant and "SRC0_TYPE" in variant["REPLS"] and "SRC1_TYPE" in variant["REPLS"]:
|
||||
output_name = f"{shader_base_name}_" + "_".join([variant["REPLS"]["SRC0_TYPE"], variant["REPLS"]["SRC1_TYPE"]])
|
||||
elif "TYPE_SUFFIX" in variant["REPLS"]:
|
||||
output_name = f"{shader_base_name}_" + variant["REPLS"]["TYPE_SUFFIX"]
|
||||
elif "TYPE" in variant["REPLS"]:
|
||||
elif "REPLS" in variant and "SRC_TYPE" in variant["REPLS"] and "DST_TYPE" in variant["REPLS"]:
|
||||
output_name = f"{shader_base_name}_" + "_".join([variant["REPLS"]["SRC_TYPE"], variant["REPLS"]["DST_TYPE"]])
|
||||
elif "REPLS" in variant and "TYPE" in variant["REPLS"]:
|
||||
output_name = f"{shader_base_name}_" + variant["REPLS"]["TYPE"]
|
||||
else:
|
||||
output_name = shader_base_name
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
|
||||
[
|
||||
{
|
||||
"SHADER_SUFFIX": "f32_vec",
|
||||
"REPLS": {
|
||||
"TYPE" : "vec4<f32>",
|
||||
"TYPE_SUFFIX": "f32_vec",
|
||||
"DST_TYPE": "vec4<f32>",
|
||||
"BLOCK_SIZE": 4
|
||||
},
|
||||
|
||||
@@ -0,0 +1,323 @@
|
||||
#define(VARIANTS)
|
||||
|
||||
[
|
||||
{
|
||||
"SHADER_NAME": "reglu_f32",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "REGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "reglu_f32_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["SPLIT", "REGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "reglu_f16",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "REGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "reglu_f16_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["SPLIT", "REGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_f32",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "GEGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_f32_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["SPLIT", "GEGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_f16",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "GEGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_f16_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["SPLIT", "GEGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "swiglu_f32",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "SWIGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "swiglu_f32_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["SPLIT", "SWIGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "swiglu_f16",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "SWIGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "swiglu_f16_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["SPLIT", "SWIGLU"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "swiglu_oai_f32",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "SWIGLU_OAI"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "swiglu_oai_f32_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["SPLIT", "SWIGLU_OAI"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_erf_f32",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "GEGLU_ERF"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_erf_f32_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["SPLIT", "GEGLU_ERF"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_erf_f16",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "GEGLU_ERF"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_erf_f16_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["SPLIT", "GEGLU_ERF"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_quick_f32",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "GEGLU_QUICK"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_quick_f32_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["SPLIT", "GEGLU_QUICK"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_quick_f16",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_SPLIT", "GEGLU_QUICK"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "geglu_quick_f16_split",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["SPLIT", "GEGLU_QUICK"]
|
||||
},
|
||||
]
|
||||
|
||||
#end(VARIANTS)
|
||||
|
||||
#define(DECLS)
|
||||
|
||||
#decl(REGLU)
|
||||
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
|
||||
return max(a, 0) * b;
|
||||
}
|
||||
#enddecl(REGLU)
|
||||
|
||||
#decl(GEGLU)
|
||||
const SQRT_2_OVER_PI: {{TYPE}} = 0.79788456080286535587989211986876;
|
||||
const GELU_COEF_A: {{TYPE}} = 0.044715;
|
||||
|
||||
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
|
||||
let val = SQRT_2_OVER_PI * a * (1.0 + GELU_COEF_A * a * a);
|
||||
return 0.5 * a * (2.0 - 2.0 / (exp(2 * val) + 1)) * b;
|
||||
}
|
||||
#enddecl(GEGLU)
|
||||
|
||||
#decl(SWIGLU)
|
||||
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
|
||||
return a / (1.0 + exp(-a)) * b;
|
||||
}
|
||||
#enddecl(SWIGLU)
|
||||
|
||||
#decl(SWIGLU_OAI)
|
||||
fn op(a: f32, b: f32) -> f32 {
|
||||
let xi = min(a, params.limit);
|
||||
let gi = max(min(b, params.limit), -params.limit);
|
||||
var out_glu = xi / (1.0 + exp(-xi * params.alpha));
|
||||
out_glu = out_glu * (1.0 + gi);
|
||||
return out_glu;
|
||||
}
|
||||
#enddecl(SWIGLU_OAI)
|
||||
|
||||
#decl(GEGLU_ERF)
|
||||
const p_erf: {{TYPE}} = 0.3275911;
|
||||
const a1_erf: {{TYPE}} = 0.254829592;
|
||||
const a2_erf: {{TYPE}} = -0.284496736;
|
||||
const a3_erf: {{TYPE}} = 1.421413741;
|
||||
const a4_erf: {{TYPE}} = -1.453152027;
|
||||
const a5_erf: {{TYPE}} = 1.061405429;
|
||||
const SQRT_2_INV: {{TYPE}} = 0.7071067811865476;
|
||||
|
||||
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
|
||||
let a_div_sqr2 = a * SQRT_2_INV;
|
||||
let sign_x = sign(a_div_sqr2);
|
||||
let x = abs(a_div_sqr2);
|
||||
let t = 1.0 / (1.0 + p_erf * x);
|
||||
let y = 1.0 - (((((a5_erf * t + a4_erf) * t + a3_erf) * t + a2_erf) * t + a1_erf) * t * exp(-x * x));
|
||||
let erf_approx = sign_x * y;
|
||||
return 0.5 * a * (1.0 + erf_approx) * b;
|
||||
}
|
||||
#enddecl(GEGLU_ERF)
|
||||
|
||||
#decl(GEGLU_QUICK)
|
||||
const GELU_QUICK_COEF: {{TYPE}} = -1.702;
|
||||
|
||||
fn op(a: {{TYPE}}, b: {{TYPE}}) -> {{TYPE}} {
|
||||
return a * (1.0 / (1.0 + exp(GELU_QUICK_COEF * a))) * b;
|
||||
}
|
||||
#enddecl(GEGLU_QUICK)
|
||||
|
||||
#decl(NO_SPLIT)
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> dst: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
fn a_value(base: u32) -> {{TYPE}} {
|
||||
let offset: u32 = select(0, params.ne0, params.swapped != 0);
|
||||
return src0[base + offset];
|
||||
}
|
||||
|
||||
fn b_value(base: u32) -> {{TYPE}} {
|
||||
let offset: u32 = select(params.ne0, 0, params.swapped != 0);
|
||||
return src0[base + offset];
|
||||
}
|
||||
#enddecl(NO_SPLIT)
|
||||
|
||||
#decl(SPLIT)
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> src1: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<storage, read_write> dst: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(3)
|
||||
var<uniform> params: Params;
|
||||
|
||||
fn a_value(base: u32) -> {{TYPE}} {
|
||||
return src0[base];
|
||||
}
|
||||
|
||||
fn b_value(base: u32) -> {{TYPE}} {
|
||||
return src1[base];
|
||||
}
|
||||
#enddecl(SPLIT)
|
||||
|
||||
#end(DECLS)
|
||||
|
||||
#define(SHADER)
|
||||
|
||||
enable f16;
|
||||
|
||||
struct Params {
|
||||
offset_src0: u32,
|
||||
offset_src1: u32,
|
||||
offset_dst: u32,
|
||||
|
||||
// Strides (in elements)
|
||||
stride_src01: u32,
|
||||
stride_src02: u32,
|
||||
stride_src03: u32,
|
||||
|
||||
stride_src11: u32,
|
||||
stride_src12: u32,
|
||||
stride_src13: u32,
|
||||
|
||||
stride_dst1: u32,
|
||||
stride_dst2: u32,
|
||||
stride_dst3: u32,
|
||||
|
||||
// shape of dst
|
||||
ne: u32,
|
||||
ne0: u32,
|
||||
ne1: u32,
|
||||
ne2: u32,
|
||||
|
||||
swapped: u32,
|
||||
alpha: f32,
|
||||
limit: f32,
|
||||
}
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src0: array<{{TYPE}}>;
|
||||
|
||||
DECLS
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x >= params.ne) {
|
||||
return;
|
||||
}
|
||||
|
||||
var i = gid.x;
|
||||
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
|
||||
i = i % (params.ne2 * params.ne1 * params.ne0);
|
||||
let i2 = i / (params.ne1 * params.ne0);
|
||||
i = i % (params.ne1 * params.ne0);
|
||||
let i1 = i / params.ne0;
|
||||
let i0 = i % params.ne0;
|
||||
|
||||
let i_a = params.offset_src0 + i3 * params.stride_src03 + i2 * params.stride_src02 + i1 * params.stride_src01 + i0;
|
||||
let i_b = params.offset_src1 + i3 * params.stride_src13 + i2 * params.stride_src12 + i1 * params.stride_src11 + i0;
|
||||
let i_dst = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1 + i0;
|
||||
|
||||
dst[i_dst] = op(a_value(i_a), b_value(i_b));
|
||||
}
|
||||
|
||||
#end(SHADER)
|
||||
@@ -1,44 +0,0 @@
|
||||
#define(VARIANTS)
|
||||
|
||||
[
|
||||
{
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
}
|
||||
},
|
||||
{
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
}
|
||||
}
|
||||
]
|
||||
|
||||
#end(VARIANTS)
|
||||
|
||||
#define(SHADER)
|
||||
|
||||
enable f16;
|
||||
|
||||
#include "binary_head.tmpl"
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src0: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> src1: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<storage, read_write> dst: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(3)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x < params.ne) {
|
||||
dst[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] * src1[params.offset_src1 + src1_index(gid.x)];
|
||||
}
|
||||
}
|
||||
|
||||
#end(SHADER)
|
||||
@@ -1,41 +0,0 @@
|
||||
#define(VARIANTS)
|
||||
|
||||
[
|
||||
{
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
}
|
||||
},
|
||||
{
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
}
|
||||
}
|
||||
]
|
||||
|
||||
#end(VARIANTS)
|
||||
|
||||
#define(SHADER)
|
||||
|
||||
enable f16;
|
||||
|
||||
#include "binary_head.tmpl"
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src0: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> src1: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x < params.ne) {
|
||||
src0[params.offset_dst + gid.x] = src0[params.offset_src0 + gid.x] * src1[params.offset_src1 + src1_index(gid.x)];
|
||||
}
|
||||
}
|
||||
|
||||
#end(SHADER)
|
||||
@@ -1,9 +1,48 @@
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src: array<f32>;
|
||||
#define(VARIANTS)
|
||||
|
||||
[
|
||||
{
|
||||
"DECLS": ["NOT_INPLACE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "inplace",
|
||||
"DECLS": ["INPLACE"]
|
||||
},
|
||||
]
|
||||
|
||||
#end(VARIANTS)
|
||||
|
||||
#define(DECLS)
|
||||
|
||||
#decl(NOT_INPLACE)
|
||||
|
||||
fn update(src_offset: u32, dst_offset: u32, scale: f32) {
|
||||
dst[dst_offset] = scale * src[src_offset];
|
||||
}
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> dst: array<f32>;
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
#enddecl(NOT_INPLACE)
|
||||
|
||||
#decl(INPLACE)
|
||||
|
||||
fn update(src_offset: u32, dst_offset: u32, scale: f32) {
|
||||
src[dst_offset] = scale * src[src_offset];
|
||||
}
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<uniform> params: Params;
|
||||
|
||||
#enddecl(INPLACE)
|
||||
|
||||
#end(DECLS)
|
||||
|
||||
#define(SHADER)
|
||||
|
||||
struct Params {
|
||||
offset_src: u32, // in elements
|
||||
offset_dst: u32, // in elements
|
||||
@@ -23,11 +62,13 @@ struct Params {
|
||||
ne2: u32,
|
||||
ne3: u32,
|
||||
|
||||
eps: u32
|
||||
eps: f32
|
||||
};
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src: array<f32>;
|
||||
|
||||
DECLS
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
@@ -49,9 +90,9 @@ fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
for (var j: u32 = 0; j < params.ne0; j++) {
|
||||
sum += src[i_src_row + j] * src[i_src_row + j];
|
||||
}
|
||||
let eps = bitcast<f32>(params.eps);
|
||||
let scale = 1.0/sqrt(sum/f32(params.ne0) + eps);
|
||||
let scale = 1.0/sqrt(sum/f32(params.ne0) + params.eps);
|
||||
for (var j: u32 = 0; j < params.ne0; j++) {
|
||||
dst[i_dst_row + j] = scale * src[i_src_row + j];
|
||||
update(i_src_row + j, i_dst_row + j, scale);
|
||||
}
|
||||
}
|
||||
#end(SHADER)
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> a: array<f32>;
|
||||
|
||||
struct Params {
|
||||
offset: u32, // in elements
|
||||
|
||||
// Strides (in elements)
|
||||
stride1: u32,
|
||||
stride2: u32,
|
||||
stride3: u32,
|
||||
|
||||
// Shape
|
||||
ne0: u32,
|
||||
ne1: u32,
|
||||
ne2: u32,
|
||||
ne3: u32,
|
||||
|
||||
eps: u32
|
||||
};
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<uniform> params: Params;
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x >= params.ne1 * params.ne2 * params.ne3) {
|
||||
return;
|
||||
}
|
||||
|
||||
// one thread per row
|
||||
var i = gid.x;
|
||||
let i3 = i / (params.ne2 * params.ne1);
|
||||
i = i % (params.ne2 * params.ne1);
|
||||
let i2 = i / params.ne1;
|
||||
let i1 = i % params.ne1;
|
||||
let i_row = params.offset + i3 * params.stride3 + i2 * params.stride2 + i1 * params.stride1;
|
||||
|
||||
var sum = 0.0f;
|
||||
for (var j: u32 = 0; j < params.ne0; j++) {
|
||||
sum += a[i_row + j] * a[i_row + j];
|
||||
}
|
||||
let eps = bitcast<f32>(params.eps);
|
||||
let scale = 1.0/sqrt(sum/f32(params.ne0) + eps);
|
||||
for (var j: u32 = 0; j < params.ne0; j++) {
|
||||
a[i_row + j] = scale * a[i_row + j];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,282 @@
|
||||
#define(VARIANTS)
|
||||
|
||||
[
|
||||
{
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_FF_BINDINGS", "NO_FF_FUNC", "ROTATE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "f32_inplace",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["NO_FF_BINDINGS_INPLACE", "NO_FF_FUNC", "ROTATE_INPLACE"]
|
||||
},
|
||||
{
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_FF_BINDINGS", "NO_FF_FUNC", "ROTATE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "f16_inplace",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["NO_FF_BINDINGS_INPLACE", "NO_FF_FUNC", "ROTATE_INPLACE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "f32_ff",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["FF_BINDINGS", "FF_FUNC", "ROTATE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "f32_ff_inplace",
|
||||
"REPLS": {
|
||||
"TYPE" : "f32",
|
||||
},
|
||||
"DECLS": ["FF_BINDINGS_INPLACE", "FF_FUNC", "ROTATE_INPLACE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "f16_ff",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["FF_BINDINGS", "FF_FUNC", "ROTATE"]
|
||||
},
|
||||
{
|
||||
"SHADER_SUFFIX": "f16_ff_inplace",
|
||||
"REPLS": {
|
||||
"TYPE" : "f16",
|
||||
},
|
||||
"DECLS": ["FF_BINDINGS_INPLACE", "FF_FUNC", "ROTATE_INPLACE"]
|
||||
}
|
||||
]
|
||||
|
||||
#end(VARIANTS)
|
||||
|
||||
#define(DECLS)
|
||||
|
||||
#decl(ROTATE)
|
||||
fn rotate(i_dst0: u32, i_dst1: u32, out0: f32, out1: f32) {
|
||||
dst[i_dst0] = {{TYPE}}(out0);
|
||||
dst[i_dst1] = {{TYPE}}(out1);
|
||||
}
|
||||
#enddecl(ROTATE)
|
||||
|
||||
#decl(ROTATE_INPLACE)
|
||||
fn rotate(i_dst0: u32, i_dst1: u32, out0: f32, out1: f32) {
|
||||
src0[i_dst0] = {{TYPE}}(out0);
|
||||
src0[i_dst1] = {{TYPE}}(out1);
|
||||
}
|
||||
#enddecl(ROTATE_INPLACE)
|
||||
|
||||
#decl(NO_FF_FUNC)
|
||||
fn freq_factor(i: u32) -> f32 {
|
||||
return 1.0f;
|
||||
}
|
||||
#enddecl(NO_FF_FUNC)
|
||||
|
||||
#decl(FF_FUNC)
|
||||
fn freq_factor(i: u32) -> f32 {
|
||||
return src2[params.offset_src2 + i/2];
|
||||
}
|
||||
#enddecl(FF_FUNC)
|
||||
|
||||
#decl(NO_FF_BINDINGS)
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<storage, read_write> dst: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(3)
|
||||
var<uniform> params: Params;
|
||||
|
||||
#enddecl(NO_FF_BINDINGS)
|
||||
|
||||
#decl(NO_FF_BINDINGS_INPLACE)
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
#enddecl(NO_FF_BINDINGS_INPLACE)
|
||||
|
||||
#decl(FF_BINDINGS)
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<storage, read_write> src2: array<f32>;
|
||||
|
||||
@group(0) @binding(3)
|
||||
var<storage, read_write> dst: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(4)
|
||||
var<uniform> params: Params;
|
||||
|
||||
#enddecl(FF_BINDINGS)
|
||||
|
||||
#decl(FF_BINDINGS_INPLACE)
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<storage, read_write> src2: array<f32>;
|
||||
|
||||
@group(0) @binding(3)
|
||||
var<uniform> params: Params;
|
||||
|
||||
#enddecl(FF_BINDINGS_INPLACE)
|
||||
|
||||
#end(DECLS)
|
||||
|
||||
#define(SHADER)
|
||||
|
||||
enable f16;
|
||||
|
||||
struct Params {
|
||||
offset_src0: u32,
|
||||
offset_src1: u32,
|
||||
offset_src2: u32,
|
||||
offset_dst: u32,
|
||||
|
||||
// Strides (in elements)
|
||||
stride_src01: u32,
|
||||
stride_src02: u32,
|
||||
stride_src03: u32,
|
||||
|
||||
stride_dst1: u32,
|
||||
stride_dst2: u32,
|
||||
stride_dst3: u32,
|
||||
|
||||
n_threads: u32,
|
||||
ne0: u32,
|
||||
ne1: u32,
|
||||
ne2: u32,
|
||||
|
||||
n_dims: u32,
|
||||
mode: u32,
|
||||
theta_scale: f32,
|
||||
attn_factor: f32,
|
||||
freq_scale: f32,
|
||||
ext_factor: f32,
|
||||
corr_dim0: f32,
|
||||
corr_dim1: f32,
|
||||
sections0: u32,
|
||||
sections1: u32,
|
||||
sections2: u32,
|
||||
sections3: u32
|
||||
};
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src0: array<{{TYPE}}>;
|
||||
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> src1: array<i32>;
|
||||
|
||||
DECLS
|
||||
|
||||
fn rope_yarn_ramp(low: f32, high: f32, i: u32) -> f32 {
|
||||
let y = (f32(i / 2) - low) / max(0.001f, high - low);
|
||||
return 1.0f - min(1.0f, max(0.0f, y));
|
||||
}
|
||||
|
||||
// returns vector of (cos_theta, sin_theta)
|
||||
// TODO: check performance of instantiating once on the CPU and passed as buffer, since it's repeated per-row
|
||||
fn rope_yarn(theta_extrap: f32, i: u32) -> vec2<f32> {
|
||||
var mscale = params.attn_factor;
|
||||
var theta = params.freq_scale * theta_extrap;
|
||||
if (params.ext_factor != 0.0f) {
|
||||
let ramp_mix = rope_yarn_ramp(params.corr_dim0, params.corr_dim1, i) * params.ext_factor;
|
||||
theta = theta * (1 - ramp_mix) + theta_extrap * ramp_mix;
|
||||
mscale *= 1.0f + 0.1f * log(1.0f / params.freq_scale);
|
||||
}
|
||||
return vec2<f32>(cos(theta) * mscale, sin(theta) * mscale);
|
||||
}
|
||||
|
||||
fn pair_base(i0: u32, div_2: bool) -> u32 {
|
||||
if (div_2) {
|
||||
return i0 / 2;
|
||||
} else {
|
||||
return i0;
|
||||
}
|
||||
}
|
||||
|
||||
fn pair_offset(is_neox: bool, is_mrope: bool, is_vision: bool) -> u32 {
|
||||
if (is_vision) {
|
||||
return params.n_dims;
|
||||
} else if (is_neox || is_mrope) {
|
||||
return params.n_dims / 2;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
// two elements per thread
|
||||
if (gid.x >= params.n_threads) {
|
||||
return;
|
||||
}
|
||||
|
||||
let is_neox = bool(params.mode & 2);
|
||||
let is_mrope = bool(params.mode & 8);
|
||||
let is_vision = params.mode == 24;
|
||||
|
||||
var i = gid.x * 2; // start index for this thread
|
||||
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
|
||||
i = i % (params.ne2 * params.ne1 * params.ne0);
|
||||
let i2 = i / (params.ne1 * params.ne0);
|
||||
i = i % (params.ne1 * params.ne0);
|
||||
let i1 = i / params.ne0;
|
||||
let i0 = i % params.ne0;
|
||||
|
||||
let i_src_row = params.offset_src0 + i3 * params.stride_src03 + i2 * params.stride_src02 + i1 * params.stride_src01;
|
||||
let i_dst_row = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1;
|
||||
|
||||
if (i0 >= params.n_dims && !is_vision) {
|
||||
let i_src = i_src_row + i0;
|
||||
let i_dst = i_dst_row + i0;
|
||||
rotate(i_dst, i_dst + 1, f32(src0[i_src]), f32(src0[i_src + 1]));
|
||||
return;
|
||||
}
|
||||
|
||||
var theta_base_mult: u32 = 0;
|
||||
var theta_scale_pwr: u32 = i0 / 2;
|
||||
if (is_mrope) {
|
||||
let sect_dims = params.sections0 + params.sections1 + params.sections2 + params.sections3;
|
||||
let sec_w = params.sections1 + params.sections0;
|
||||
let sec_e = params.sections2 + sec_w;
|
||||
let sector = (i0 / 2) % sect_dims;
|
||||
if (sector >= params.sections0 && sector < sec_w) {
|
||||
theta_base_mult = 1;
|
||||
if (is_vision) {
|
||||
theta_scale_pwr = sector - params.sections0;
|
||||
}
|
||||
} else if (sector >= sec_w && sector < sec_e) {
|
||||
theta_base_mult = 2;
|
||||
if (is_vision) {
|
||||
theta_scale_pwr = sector - sec_w;
|
||||
}
|
||||
} else if (sector >= sec_e) {
|
||||
if (is_vision) {
|
||||
theta_scale_pwr = sector - sec_e;
|
||||
theta_scale_pwr = (i0 / 2) % sec_e;
|
||||
}
|
||||
theta_base_mult = 3;
|
||||
} else if (is_vision) {
|
||||
theta_scale_pwr = sector;
|
||||
}
|
||||
}
|
||||
let theta_base = f32(src1[params.offset_src1 + i2 + params.ne2 * theta_base_mult]) * pow(params.theta_scale, f32(theta_scale_pwr));
|
||||
let thetas = rope_yarn(theta_base/freq_factor(i0), i0);
|
||||
|
||||
let i_src = i_src_row + pair_base(i0, is_neox || is_mrope || is_vision);
|
||||
let i_dst = i_dst_row + pair_base(i0, is_neox || is_mrope || is_vision);
|
||||
|
||||
let x0 = f32(src0[i_src]);
|
||||
let x1 = f32(src0[i_src + pair_offset(is_neox, is_mrope, is_vision)]);
|
||||
rotate(i_dst, i_dst + pair_offset(is_neox, is_mrope, is_vision), x0 * thetas.x - x1 * thetas.y, x0 * thetas.y + x1 * thetas.x);
|
||||
}
|
||||
|
||||
#end(SHADER)
|
||||
@@ -0,0 +1,90 @@
|
||||
#define(VARIANTS)
|
||||
|
||||
[
|
||||
{
|
||||
"SHADER_NAME": "scale_f32",
|
||||
"DECLS": ["NOT_INPLACE"]
|
||||
},
|
||||
{
|
||||
"SHADER_NAME": "scale_f32_inplace",
|
||||
"DECLS": ["INPLACE"]
|
||||
}
|
||||
]
|
||||
|
||||
#end(VARIANTS)
|
||||
|
||||
#define(DECLS)
|
||||
|
||||
#decl(NOT_INPLACE)
|
||||
@group(0) @binding(1)
|
||||
var<storage, read_write> dst: array<f32>;
|
||||
|
||||
@group(0) @binding(2)
|
||||
var<uniform> params: Params;
|
||||
|
||||
fn store_scale(val: f32, offset: u32) {
|
||||
dst[offset] = val;
|
||||
}
|
||||
#enddecl(NOT_INPLACE)
|
||||
|
||||
#decl(INPLACE)
|
||||
@group(0) @binding(1)
|
||||
var<uniform> params: Params;
|
||||
|
||||
fn store_scale(val: f32, offset: u32) {
|
||||
src[offset] = val;
|
||||
}
|
||||
#enddecl(INPLACE)
|
||||
|
||||
#end(DECLS)
|
||||
|
||||
#define(SHADER)
|
||||
|
||||
struct Params {
|
||||
offset_src: u32,
|
||||
offset_dst: u32,
|
||||
|
||||
// Strides (in elements)
|
||||
stride_src1: u32,
|
||||
stride_src2: u32,
|
||||
stride_src3: u32,
|
||||
|
||||
stride_dst1: u32,
|
||||
stride_dst2: u32,
|
||||
stride_dst3: u32,
|
||||
|
||||
ne: u32,
|
||||
ne0: u32,
|
||||
ne1: u32,
|
||||
ne2: u32,
|
||||
|
||||
scale: f32,
|
||||
bias: f32
|
||||
};
|
||||
|
||||
@group(0) @binding(0)
|
||||
var<storage, read_write> src: array<f32>;
|
||||
|
||||
DECLS
|
||||
|
||||
override wg_size: u32;
|
||||
@compute @workgroup_size(wg_size)
|
||||
fn main(@builtin(global_invocation_id) gid: vec3<u32>) {
|
||||
if (gid.x >= params.ne) {
|
||||
return;
|
||||
}
|
||||
|
||||
var i = gid.x;
|
||||
let i3 = i / (params.ne2 * params.ne1 * params.ne0);
|
||||
i = i % (params.ne2 * params.ne1 * params.ne0);
|
||||
let i2 = i / (params.ne1 * params.ne0);
|
||||
i = i % (params.ne1 * params.ne0);
|
||||
let i1 = i / params.ne0;
|
||||
let i0 = i % params.ne0;
|
||||
|
||||
let i_src = params.offset_src + i3 * params.stride_src3 + i2 * params.stride_src2 + i1 * params.stride_src1 + i0;
|
||||
let i_dst = params.offset_dst + i3 * params.stride_dst3 + i2 * params.stride_dst2 + i1 * params.stride_dst1 + i0;
|
||||
|
||||
store_scale(src[i_src] * params.scale + params.bias, i_dst);
|
||||
}
|
||||
#end(SHADER)
|
||||
Reference in New Issue
Block a user