vulkan: Support F16 OP_FILL (#22177)
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@@ -889,6 +889,7 @@ void process_shaders() {
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string_to_spv("add1_f32_f32", "add1.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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string_to_spv("arange_f32", "arange.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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string_to_spv("fill_f32", "fill.comp", {{"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}});
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string_to_spv("fill_f16", "fill.comp", {{"D_TYPE", "float16_t"}, {"FLOAT_TYPE", "float"}});
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string_to_spv("step_f16", "step.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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string_to_spv("step_f32", "step.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("round_f16", "round.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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