vulkan: Flash Attention DP4A shader for quantized KV cache (#20797)
* use integer dot product for quantized KV flash attention * small improvements * fix SHMEM_STAGING indexing * add missing KV type quants * fixes * add supported quants to FA tests * readd fast paths for <8bit quants * fix mmq gate and shmem checks
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@@ -406,8 +406,8 @@ std::map<std::string, std::string> merge_maps(const std::map<std::string, std::s
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}
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static std::vector<std::future<void>> compiles;
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void string_to_spv(std::string name, const std::string& source, const std::map<std::string, std::string>& defines, bool fp16 = true, bool coopmat = false, bool coopmat2 = false, bool f16acc = false) {
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name = name + (f16acc ? "_f16acc" : "") + (coopmat ? "_cm1" : "") + (coopmat2 ? "_cm2" : (fp16 ? "" : "_fp32"));
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void string_to_spv(std::string name, const std::string& source, const std::map<std::string, std::string>& defines, bool fp16 = true, bool coopmat = false, bool coopmat2 = false, bool f16acc = false, const std::string& suffix = "") {
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name = name + (f16acc ? "_f16acc" : "") + (coopmat ? "_cm1" : "") + (coopmat2 ? "_cm2" : (fp16 ? "" : "_fp32")) + suffix;
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std::string out_path = join_paths(output_dir, name + ".spv");
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if (input_filepath == "") {
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@@ -625,15 +625,16 @@ void process_shaders() {
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for (const bool& fp16 : {false, true}) {
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std::map<std::string, std::string> base_dict;
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if (fp16) {
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base_dict = {{"FLOAT_TYPE", "float16_t"}, {"FLOAT_TYPEV4", "f16vec4"}, {"FLOAT16", "1"}, {"FLOAT_TYPE_MAX", "float16_t(65504.0)"}};
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base_dict = {{"FLOAT_TYPE", "float16_t"}, {"FLOAT_TYPEV2", "f16vec2"}, {"FLOAT_TYPEV4", "f16vec4"}, {"FLOAT16", "1"}, {"FLOAT_TYPE_MAX", "float16_t(65504.0)"}};
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} else {
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base_dict = {{"FLOAT_TYPE", "float"}, {"FLOAT_TYPEV4", "vec4"}};
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base_dict = {{"FLOAT_TYPE", "float"}, {"FLOAT_TYPEV2", "vec2"}, {"FLOAT_TYPEV4", "vec4"}};
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}
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// flash attention
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for (const bool& f16acc : {false, true}) {
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std::map<std::string, std::string> fa_base_dict = base_dict;
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fa_base_dict["ACC_TYPE"] = fp16 && f16acc ? "float16_t" : "float";
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fa_base_dict["ACC_TYPEV2"] = fp16 && f16acc ? "f16vec2" : "vec2";
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fa_base_dict["ACC_TYPEV4"] = fp16 && f16acc ? "f16vec4" : "vec4";
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if (fp16 && f16acc) {
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fa_base_dict["ACC_TYPE_MAX"] = "float16_t(65504.0)";
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@@ -672,6 +673,12 @@ void process_shaders() {
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std::string data_a_key = "DATA_A_" + to_uppercase(tname);
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string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn.comp",
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merge_maps(fa_base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname) }}), fp16, false, false, f16acc);
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#if defined(GGML_VULKAN_INTEGER_DOT_GLSLC_SUPPORT)
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if (tname != "f32") {
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string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn.comp",
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merge_maps(fa_base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname) }, {"MMQ", "1"}}), fp16, false, false, f16acc, "_int8");
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}
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#endif
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}
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}
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}
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