Use absolute paths for Divine package build
All checks were successful
Build Mod Package / build (push) Successful in 6s
All checks were successful
Build Mod Package / build (push) Successful in 6s
This commit is contained in:
@@ -68,6 +68,9 @@ jobs:
|
||||
- name: Build .pak
|
||||
run: |
|
||||
$ErrorActionPreference = "Stop"
|
||||
$workspace = "${{ gitea.workspace }}"
|
||||
$modsPath = [System.IO.Path]::GetFullPath((Join-Path $workspace "Mods"))
|
||||
$packagePath = [System.IO.Path]::GetFullPath((Join-Path $workspace "build/DnD55eRussian.pak"))
|
||||
$divine = Get-ChildItem -Path ".tools/lslib" -Recurse -File |
|
||||
Where-Object { $_.Name -ieq "Divine.exe" } |
|
||||
Select-Object -First 1
|
||||
@@ -76,7 +79,7 @@ jobs:
|
||||
throw "Divine.exe was not found in the downloaded LSLib release."
|
||||
}
|
||||
|
||||
& $divine.FullName -a create-package -g bg3 -s Mods -d build/DnD55eRussian.pak
|
||||
& $divine.FullName -a create-package -g bg3 -s $modsPath -d $packagePath
|
||||
|
||||
if (-not (Test-Path -LiteralPath "build/DnD55eRussian.pak")) {
|
||||
throw "Package was not created."
|
||||
|
||||
Reference in New Issue
Block a user