Сжать AGENTS.md и убрать дубли правил публикации

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# AGENTS.md # AGENTS.md
## Project Overview ## Scope (MUST)
- Repository purpose: standalone Russian localization mod only.
This repository contains a standalone Russian localization mod for **Baldur's Gate 3**: - Allowed domain: localization content + packaging/release metadata.
- Forbidden: gameplay logic, Script Extender content, unrelated assets.
- Mod name: `DnD 5.5e All-in-One BEYOND Russian Localization` - Keep repository source-only.
- Mod folder: `Mods/DnD 5.5e AIO Russian` - Never commit `.pak` or temporary build artifacts.
- Base/original mod dependency: `DnD 5.5e All-in-One BEYOND`
- Original mod repository: `https://github.com/Yoonmoonsik/dnd55e`
- Original dependency UUID: `897914ef-5c96-053c-44af-0be823f895fe`
This repository is for the localization mod only. It must not gain gameplay logic, Script Extender files, or unrelated assets.
## Repository Rules
- Keep the repository source-only.
- Do not commit `.pak` artifacts.
- Do not commit temporary build outputs.
- Do not add gameplay or script content unrelated to localization/release packaging.
- Keep the localization folder and metadata consistent with the packaged mod.
## Current Important Paths
## Canonical Paths (MUST)
- Mod sources: `Mods/DnD 5.5e AIO Russian` - Mod sources: `Mods/DnD 5.5e AIO Russian`
- Localization XML: `Mods/DnD 5.5e AIO Russian/Localization/Russian/russian.xml` - Russian localization: `Mods/DnD 5.5e AIO Russian/Localization/Russian/russian.xml`
- Original English localization reference: `https://github.com/Yoonmoonsik/dnd55e/blob/main/Mods/DnD2024_897914ef-5c96-053c-44af-0be823f895fe/Localization/English/english.xml`
- Translation glossary reference: `glossary/glossary.normalized.json` — use this as the primary terminology reference when translating
- Mod metadata: `Mods/DnD 5.5e AIO Russian/meta.lsx` - Mod metadata: `Mods/DnD 5.5e AIO Russian/meta.lsx`
- Build script (single source of build truth): `scripts/build.ps1`
- CI workflow: `.gitea/workflows/build.yml` - CI workflow: `.gitea/workflows/build.yml`
- Main build script: `scripts/build.ps1` - Glossary (primary terminology reference): `glossary/glossary.normalized.json`
- Upstream English reference: `https://github.com/Yoonmoonsik/dnd55e/blob/main/Mods/DnD2024_897914ef-5c96-053c-44af-0be823f895fe/Localization/English/english.xml`
## Build And Release Model ## Packaging Invariants (MUST)
- `.pak` must contain only BG3 mod structure under `Mods/...`.
- Required content in `.pak`:
- `Mods/DnD 5.5e AIO Russian/meta.lsx`
- `Mods/DnD 5.5e AIO Russian/Localization/Russian/russian.xml`
- Must not leak into `.pak`: `.git`, `.gitea`, `scripts`, `tools`, `.tools`, `build`, staging dirs.
- Known CI quirk: Divine may produce broken ~48-byte `.pak`; mitigation is in `scripts/build.ps1`.
- Staging for packaging must be in `%TEMP%`, not in dot-prefixed repo dirs.
The authoritative build logic lives in: ## Build/CI Contract (MUST)
- CI workflow stays thin:
1. prepare workspace
2. download Divine
3. call `scripts/build.ps1`
4. publish tag archive
- Expected build outputs:
- `build/DnD 5.5e AIO Russian.pak`
- `build/info.json`
- `build/DnD 5.5e AIO Russian <tag>.zip` (for tag builds)
- Release ZIP must include only `.pak` + `info.json`.
- CI triggers: tag `v*` and manual dispatch; not every push to `main`.
- `scripts/build.ps1` ## Version/Release Rules (MUST)
- Source of truth for release version: `ModuleInfo/Version64` in `meta.lsx`.
- `PublishVersion` must not be changed during release preparation.
- Release tag must match the source-of-truth version.
- Decision logic before tagging:
1. If `ModuleInfo/Version64` was manually changed (e.g. BG3 Toolkit), use matching tag and release.
2. If `ModuleInfo/Version64` equals latest released version, bump version first (e.g. `scripts/set-version.ps1 -VersionTag <tag>`), commit, then create/push tag.
- `scripts/build.ps1` derives release `Version64` from tag and writes it to generated `info.json` and staged `meta.lsx`.
The Gitea workflow should stay thin and only: ## info.json Contract (MUST)
- Top-level keys: `Mods`, `MD5`.
- Per-mod keys: `Author`, `Name`, `Folder`, `Version`, `Description`, `UUID`, `Created`, `Dependencies`, `Group`.
- `Dependencies` is an array of UUIDs.
- Current dependency UUID: `897914ef-5c96-053c-44af-0be823f895fe`.
1. prepare the workspace ## Git Collaboration Policy (MUST)
2. download `Divine` - Ask user permission before commit.
3. call `scripts/build.ps1` - After approval: commit and push immediately.
4. publish the release zip for tag builds - Significant work: propose separate `feat/*` or `fix/*` branch.
- After finishing `feat/*` or `fix/*`: propose merge back to `main`.
- Commit messages and comments: Russian.
- Commit message content: what was done (not what should be done).
- If push fails: retry up to 2 more times with 3s pause.
- If changes affect `.pak` contents or build/release flow: propose releasing next version.
- For released versions in user-facing messages: provide direct archive link when derivable (acceptable immediately after tag push, even before CI finishes).
- Never auto-commit/auto-push without explicit user approval.
### Current Build Outputs ## Cleanup (MUST)
- Do not leave temporary/debug artifacts in repo.
The build script produces: - Ignored/temp patterns include: `build/`, `build-stage*`, `.tools/`, `*.pak`.
- Remove additional debug/temp dirs unless user asked to keep them.
- `build/DnD 5.5e AIO Russian.pak`
- `build/info.json`
- `build/DnD 5.5e AIO Russian <tag>.zip` for tagged builds
The release zip is expected to contain:
- the built `.pak`
- `info.json`
## Packaging Notes
The package must contain only the BG3 mod structure under `Mods/...`.
Verified expected extracted `.pak` structure:
- `Mods/DnD 5.5e AIO Russian/meta.lsx`
- `Mods/DnD 5.5e AIO Russian/Localization/Russian/russian.xml`
Do not allow `.git`, `.gitea`, `scripts`, `tools`, `.tools`, `build`, or staging directories into the `.pak`.
## Important Packaging Behavior
There is a runner-specific packaging quirk:
- `Divine` can produce a broken 48-byte `.pak` on the CI runner depending on the source path.
- Current mitigation is implemented in `scripts/build.ps1`.
- The script uses staged sources and fallback packaging attempts.
- Staging is performed in `%TEMP%`, not in a dot-prefixed directory inside the repo.
If packaging breaks again, debug the source path and unpack the resulting `.pak` locally to verify actual contents.
## Versioning
Version displayed by BG3ModManager should be derived from the release tag.
Current behavior:
- `scripts/build.ps1` derives `Version64` from tags like `v0.1.0`
- the computed version is written into:
- generated `info.json`
- staged `meta.lsx` before packaging
Do not manually hardcode release versions in the committed `meta.lsx` for each release if CI can derive them from tags.
Release preparation rule:
- use `ModuleInfo/Version64` in `meta.lsx` as the source of truth for release tagging
- if `meta.lsx` version was changed manually (for example via BG3 Toolkit), publish using a tag that matches this exact version
- if `meta.lsx` version still matches the latest released tag, first bump version in `meta.lsx` (for example via `scripts/set-version.ps1 -VersionTag <tag>`), then commit and only after that create/push the release tag
- only after that commit the change and create/push the release tag
- `PublishVersion` must not be modified during release preparation
## info.json Expectations
`info.json` is generated during build and should remain aligned with BG3/BG3ModManager expectations.
Current expected shape:
- top-level `Mods`
- top-level `MD5`
- per-mod fields:
- `Author`
- `Name`
- `Folder`
- `Version`
- `Description`
- `UUID`
- `Created`
- `Dependencies`
- `Group`
Current dependency model:
- `Dependencies` is an array of dependency UUIDs
- current dependency UUID:
- `897914ef-5c96-053c-44af-0be823f895fe`
## CI Trigger Policy
Current workflow policy:
- run on tags `v*`
- run on manual dispatch
- do not run on every push to `main`
## Git / Collaboration Preferences
User preference:
- after making changes, ask for permission before committing
- if the user approves, commit and push immediately
- for significant changes, propose moving work into a separate branch
- feature/fix branches must use the prefix `feat/` or `fix/`
- after finishing work in a `feat/` or `fix/` branch, propose merging it back into `main`
- comments and commit messages should be written in Russian
- commit messages should describe what was done, not what should be done
- if changes affect files that go into the final `.pak`, or change the build/release process, propose releasing the next version
- if push fails, retry up to two more times with a 3-second pause between attempts
- when referring to a released version in user-facing messages, format the version as a direct link to the release archive whenever the archive URL can be derived
- it is acceptable to provide that archive link immediately after publishing the tag, even if the build is still running and the link may become valid a bit later
Do not auto-commit or auto-push without explicit user approval.
## Cleanup Expectations
Temporary directories and debug artifacts should not remain in the repository.
Ignored paths currently include:
- `build/`
- `build-stage*`
- `.tools/`
- `*.pak`
If local debugging creates additional temporary folders, remove them when done unless the user explicitly wants to keep them.